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# Bijak Kira Matematik Tahap 1 : Metafora Permainan

Noor Anis, Baharudin (2013) Bijak Kira Matematik Tahap 1 : Metafora Permainan. Project Report. UTeM, Melaka, Malaysia. (Submitted)

## Abstract

“Bijak Kira, Matematik Tahap 1 : Metafora Permainan” is an educational CD interactive courseware. This 2D module is a learning module for Tahap 1 primary school students which are for standard 1, 2 and 3 to learn mathematics. The module consists of a main menu with 3 sub-modules which are “Panduan Pengajaran”, “Lembaran Maklumat” and “Lembaran Kerja”. All the explanation will be explained by using 4 multimedia elements which are text, picture, 2D animation and sound in order to attract the students and give better understanding. In “Panduan Pengajaran” module, there are explanations about how to teach the students about the selected topic so that they can learn well. Therefore, in “Lembaran Maklumat” module, 2D animation will be used to achieve the objective to teach by using metaphor approach. For examples, there are scenarios that create using 2D animation such as playing balls, calculating animals at farm, buying foods at market, activity how to read time and date and also calculating length, weight and volume with correct measurement. Meanwhile, in “Lembaran Kerja” module there are quiz that need to be answer by the students based on what they learn in module “Lembaran Maklumat”. The questions for the quiz will be present in the form of board game such as a wheel game and drag and drop game so that can give exciting mood during the quiz.

Item Type: Monograph (Project Report) Animation (Cinematography), Computer graphics T Technology > T Technology (General)T Technology > TR Photography Library > Projek Sarjana Muda > FTMK Jefridzain Jaafar 27 Jan 2015 07:09 28 May 2015 04:35 http://eprints.utem.edu.my/id/eprint/13924