AINI - embodied conversation agent applicable for interactive games

Goh, Ong Sing and Fung, C.C. (2008) AINI - embodied conversation agent applicable for interactive games. In: WSEAS International Conference on Applied Computer and Applied Computational Science (ACACOS '08), 6-8 April 2008, Hangzhou, China.

AINI_-_Embodied_Conversation_Agent_2008.pdf - Accepted Version

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Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general have advances this field in realizing the vision of a more humanoid interactive system with embodied conversation agent (ECA). This paper presented our development of the ECA called Artificial Intelligent Natural-language Identity or AINI. In this paper, we also present and discuss the use of such ECA for inclusion in interactive games. We present the technical design of our ECA and its performance.

Item Type: Conference or Workshop Item (Paper)
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Faculty of Information and Communication Technology > Department of Industrial Computing
Depositing User: Assoc. Prof. Dr. Ong Sing Goh
Date Deposited: 05 Nov 2014 11:22
Last Modified: 28 May 2015 04:24
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