Ahmad, I. and Jaafar, Azizah (2014) A case study of game design: from idea to implementation. International Journal of Interactive Digital Media, Vol. 2(1). pp. 27-29. ISSN 2289-4098
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Abstract
The purpose of this study is to explore how new students taking the subject of computer games design game development as an artifact based on the idea of individually and collectively. To achieve the goal, we kept track on students' progress to design a game based on their skills and knowledge that they have. Characteristics of games, genre,strategy design, knowledge and collaboration between the students was then analyzed and viewed as a whole
Item Type: | Article |
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Uncontrolled Keywords: | game design, principle of design, character, game genre |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Faculty of Information and Communication Technology > Department of Interactive Media |
Depositing User: | Mr Ibrahim Ahmad |
Date Deposited: | 23 Apr 2015 05:09 |
Last Modified: | 28 May 2015 04:38 |
URI: | http://eprints.utem.edu.my/id/eprint/14434 |
Statistic Details: | View Download Statistic |
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