Sulaiman, Hamzah Asyrani and Othman, Mohd Azlishah and Abd Aziz, Mohamad Zoinol Abidin and Bade, Abdullah (2015) Implementation of axis-aligned bounding box for OpenGL 3d virtual environment. ARPN Journal Of Engineering And Applied Sciences, 10 (2). pp. 701-708. ISSN 1819-6608
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Abstract
This paper describes a simple and straight forward implementation of Axis-Aligned Bounding-Box (AABB) for OpenGL 3-Dimensional (3D) virtual environment for games and simulation purpose. The implementation of AABB is conducted in OpenGL graphic library version 1.2 with C++ programming language by using Visual C++. The implementation could help young and begineer computer graphics student to master the implementation of basic Bounding-Volume (BV) for collision detection and other fields with related to the Axis-Aligned Bounding-Box (AABB).
Item Type: | Article |
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Uncontrolled Keywords: | AABB, BV, Virtual Environment, OpenGL, 3D |
Divisions: | Faculty of Information and Communication Technology |
Depositing User: | Muhammad Afiz Ahmad |
Date Deposited: | 31 Mar 2017 00:50 |
Last Modified: | 27 Jun 2023 08:04 |
URI: | http://eprints.utem.edu.my/id/eprint/18157 |
Statistic Details: | View Download Statistic |
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