Zakaria, Nurul Azma and Zainal Abidin, Zaheera and Saharudin, Muhammad Shamil and Yusof, Robiah (2019) Code Pocket: Development Of Interactive Online Learning Of STEM’s Subject. International Journal Of Recent Technology And Engineering (IJRTE), 8 (2). pp. 5537-5542. ISSN 2277-3878
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Abstract
Abstract: As to promote and develop STEM education in Malaysia, various approaches have been taken, including improving the curriculum of secondary school by enhancing the contents of the Technology subjects. In this paper, we are concentrating on the issues raised in learning and teaching the computer science subject specifically in supporting the students to understand the syllabus. We propose an interactive online learning application (Code Pocket) using Waterfall model to assist students in learning the subject and enables teachers to monitor the performance of the students. Code Pocket is a web-based application which acts as e-learning platform that consists of many modules such as notes, quiz and reporting. A dashboard menu panel is provided to enable easy navigation. This application provides alternative learning and teaching mechanisms by providing flexible learning environment that promotes online and mobile learning which can be accessed at anytime and anywhere. With interactive features, the learning experience will be better and interesting
Item Type: | Article |
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Uncontrolled Keywords: | Interactive learning, Online learning, Teaching and learning, STEM, Interactive Online Learning |
Divisions: | Faculty of Information and Communication Technology > Department of System and Computer Communication |
Depositing User: | Norfaradilla Idayu Ab. Ghafar |
Date Deposited: | 08 Dec 2020 15:49 |
Last Modified: | 08 Dec 2020 15:49 |
URI: | http://eprints.utem.edu.my/id/eprint/24440 |
Statistic Details: | View Download Statistic |
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