Zulkifli, Zuhri Arafah and Halim, Faiqah Hafidzah and Johari, Nur Farahin Mohd and Zaini, Hazrati and Mangshor, Nur Nabilah Abu and Ishak, Norshahidatul Hasana and Samah, Khyrina Airin Fariza Abu and Faisal, Muhammad Alif Mohd (2024) PowerPlay: Adaptation of game-based learning on empowering energy conservation. In: 2024 IEEE 22nd Student Conference on Research and Development, SCOReD 2024, 19-20 December 2024, Selangor, Malaysia.
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PowerPlay_ Adaptation of Game-Based Learning on Empowering Energy Conservation.pdf Restricted to Registered users only Download (275kB) |
Abstract
PowerPlay is a game-based learning tool to educate children about energy conservation. It addresses the gap in effective mediums for teaching energy conservation to young learners and the limitations of traditional methods. This study employs the waterfall model methodology to design and implement an interactive educational game. This adaptation features two game modes, EcoFact and EcoGuess, which incorporate educational videos and enjoyment factors to engage children in fun learning about environmental responsibility. This study conducted enjoyment testing following the guidelines from eGameFlow to ensure an engaging and motivating learning experience. Results demonstrate high user engagement and enjoyment levels, validating the game’s educational impact. PowerPlay emerges as a promising tool for fostering environmental awareness and responsibility in children through an innovative and enjoyable medium.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | Energy conservation, Game-based learning, Enjoyment, eGameFlow |
Divisions: | Faculty of Information and Communication Technology |
Depositing User: | Wizana Abd Jalil |
Date Deposited: | 03 Oct 2025 03:47 |
Last Modified: | 03 Oct 2025 03:48 |
URI: | http://eprints.utem.edu.my/id/eprint/29028 |
Statistic Details: | View Download Statistic |
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