Sulaiman, Hamzah Asyrani and Bade, Abdullah (2011) The construction of balanced bounding-volume hierarchies using spatial object median splitting method for collision detection. International Journal of New Computer Architectures and their Applications (IJNCAA), 1 (2). pp. 396-403. ISSN 2220-9085
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Abstract
Finding two or more contact points between rigid bodies simulation is always a fundamental task in virtual environment. Furthermore, the contact point needs to be accurately reported as soon as possible within 30-60 frames per second (fps) between moving polyhedral. This article introduced an efficient splitting method that is able to divide the bounding-volume of Axis Aligned Bounding-Box (AABB) hierarchies into a balanced tree. The construction of well-balanced tree will helps to improve the speed of the intersection between rigid bodies’ objects.
Item Type: | Article |
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Uncontrolled Keywords: | Collision Detection, Bounding-Volume Hierarchies, Algorithm |
Divisions: | Faculty of Electronics and Computer Engineering > Department of Computer Engineering |
Depositing User: | Mr Hamzah Asyrani Sulaiman |
Date Deposited: | 10 Jul 2012 01:20 |
Last Modified: | 28 Jun 2023 08:18 |
URI: | http://eprints.utem.edu.my/id/eprint/3747 |
Statistic Details: | View Download Statistic |
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